Fourth Axis Games is a small company dedicated to creating virtual content for application within the gaming and technology industry.
We aim to achieve this goal by applying our knowledge of game design, Virtual Reality (VR), and Augmented Reality (AR), to crafting experiences that meet and excel the needs and expectations of business partners or game players.
Notable Collaborations and Endeavors:
We aim to achieve this goal by applying our knowledge of game design, Virtual Reality (VR), and Augmented Reality (AR), to crafting experiences that meet and excel the needs and expectations of business partners or game players.
Notable Collaborations and Endeavors:
- CTRAC's 2016 “Cyber 21st Century Training Model”
- Utah GameCon 2015 - Provided a Great Convention with a video game experience that was able to draw attention and add to the positive atmosphere of gaming fun with our Game in the works, Children of Uum.
- Colorado Comic Con - In the time when Fourth Axis was just a stumbling, young Troggling, we were invited to join the art college RMCAD in order to help drive attention to the school and the programs offered in the Game Design Field. A number of Team members of Fourth Axis attended RMCAD in order to get the opportunity, but once there, we were able to generate a buzz around the Convention about the game that our small group had been able to craft, which in turn aloud the RMCAD booth that sponsored our presence to see a tremendous increase in interest and interactivity.
Creating an Independent studio through stellar content, and individually, exceptional, experiences
For us in Fourth Axis, we do dream of creating amazing Video Game experiences that are story driven, with fun new mechanics that allow for an in-depth player interaction. Utilizing new emerging technologies to create these experiences has allowed us to push these interactions even further now, meaning players are able to really put themselves into the character we craft for them, and this gets us extremely excited. Being the small studio that we are means that we can truly put our own flare into our creations, and we know that our players will notice and enjoy what we offer them. But, being a small studio also means asking for patience from our loyal fans as we split our time from Game Design for games, and Game Design for business.
We hope that the following trailer gets our Video game fans excited about the sprawling RPG Children of Uum, which you can learn more about within its, "Game" page.
For us in Fourth Axis, we do dream of creating amazing Video Game experiences that are story driven, with fun new mechanics that allow for an in-depth player interaction. Utilizing new emerging technologies to create these experiences has allowed us to push these interactions even further now, meaning players are able to really put themselves into the character we craft for them, and this gets us extremely excited. Being the small studio that we are means that we can truly put our own flare into our creations, and we know that our players will notice and enjoy what we offer them. But, being a small studio also means asking for patience from our loyal fans as we split our time from Game Design for games, and Game Design for business.
We hope that the following trailer gets our Video game fans excited about the sprawling RPG Children of Uum, which you can learn more about within its, "Game" page.